![]() I still really like the idea, the more side activities the better, but we have so much stuff planned already some of it might end up on the chopping block. ![]() During your travels, you’ll also run into so-called Teleport Plates. The mystery and anticipation about what items you would receive in the end would be enough in my book.Īnyway, we have no real time table for when this system will make it into the game, or if we will end up removing it all together. At the beginning of the game only Startington and Pillar Mountains, but as you visit new areas the fog disappears and you can view them on your World Map. ![]() Something that you could just swing by from time to time that didn't demand any real maintenance from players. Our vision was pretty much what Own suggested. 28K views 8 years ago 'Secrets of Grindea' is a 2D action adventure similar in feel to 'Secret of Mana' and 'The Legend of Zelda: A Link to the Past' for Super Nintendo. Minimalne: System operacyjny: Windows® XP Service Pack 2 or later Procesor: 2. In the end we decided against it, since we didn't want the game to turn into a Harvest Moon. We had talks about having different ways of speeding up the growing process, like watering the plants or whatever. The graphics I created was mainly for different pet catching items, but pet feed and even weapons (a leaf sword!) have been something we've wanted to add. Maybe not always but most of the times players would have no idea what kind of item the seeds would yield. After a set amount of time, which would vary greatly depending on the seed, different items would grow out of the plant. You would receive seeds during your play through (through quests, enemy drops, chests etc) that you would be able to plant on a little patch at the farm (which is actually in the game already). Maps - Shows every treasure map you bought or found. Secrets of Grindea is an old-school RPG with co-op support for up to 4 players. Since then it has kinda taken a backseat since there's so much else in the game we feel take priority over it.Īnyway, the way we've had it setup was pretty straight forward and simple. r/SecretsOfGrindea: Secrets of Grindea is a game coming out soon to PC that is a. Secrets of Grindea Official Forums Forums - Beta Testing - Patch Notes - Discussion in Patch Notes. 1 you could limit the farming results only to stats boosting items while crafting Or 2 you could make it so that you can use almost all more rate drops as seeds and that putting then on the farm result in the growing of another identical items overtime this could be tweaked so that it in theory takes less time to farm the items then to get. We've actually had a farming system planned for a long time, I've even made some graphics for different plants growing and stuff. The farm aspect would never void the monster aspect.
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